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Post by Eliath on Jan 20, 2008 22:33:12 GMT -5
Here are the rules for the match:
Any result of KO/SUB will result only in a token being added to the total. No roll of the dice will be needed to avoid the KO/SUB.
Fighters will fight until one man reaches a KO/SUB rating of 12.
Losing fighter will automatically suffer a 1d6 week / card injury.
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Post by Trent Lawless on Jan 20, 2008 22:37:18 GMT -5
Damn!
Book it! I love it! Simple but effective.
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Post by Hyde on Jan 21, 2008 15:24:50 GMT -5
Damn! I knew someone would beat me to this! My version wasn't so much a last man standing match as it was supposed to be special rules for having Commissioner Jack Hood as a guest referee. The rules were to be as follows:
Jack Hood will only end the match in one of two ways:
1) When a fighter must roll his KO/SUB and rolls equal to or beneath the rating AND doubles (the normal result giving a TKO)
2) When a fighters KO/SUB rating reaches 12.
In the case that a fighter is TKO'ed, he must then make an injury roll on a 6 sided die. The roll must be at least 3 for the fight to stop. If it isn't, the match continues and that injury is cumulative.
If the loser is TKO'ed and has an injury of at least cards, he then adds the amount of tokens he has o the injury. If the loser's KO/SUB rating is 12, then he is automatically injured for 12 cards.
I was saving this for the blowoff to one of the feuds in my fed. That blowoff hasn't rolled around yet, so I haven't said anything about it until now. Damn you, Eliath! You creative bastard!
Still, I like your rules as always. Will definately try to work them into the fed somewhere down the line. Good work.
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Post by Eliath on Jan 22, 2008 17:04:34 GMT -5
Thanks Hyde! ;D
Between the two of us I imagine we could turn better ratings than the WWE puts up.
I like how you have Jack Hood involved in yours. GREAT IDEA!
I also like the incorporation of the TKO doubles roll being over 3 to stop the fight...50/50 shot - nice.
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