MMA CHARTS
Oct 14, 2007 18:35:26 GMT -5
Post by DUCE on Oct 14, 2007 18:35:26 GMT -5
MMA CHOICE CHART REDUX!
FIRST DRAFT
[lock] being four rolls; first roll is the defence level, if a dazed-1 is rolled roll the next roll on level two defence, if a hurt-2 is rolled roll on level three defence the next roll, if a down or pin/universal is rolled roll universal/sub/pin for submission and so on until four rolls are complete or a reversal is rolled like TITO-2/TITO-1/etc.
Examples and SCRAMBLE chart coming
FIRST DRAFT
Choice | Option A | Option B |
CHOICE A CHOICE B CHOICE C CHOICE D CHOICE E CHOICE F CHOICE G CHOICE H | You dive under your opponent and attempt a daring Knee Bar-2[lock] Roll 6 or under + or - your opponent's Groundgame. You decide to throw a few Boxing Jabs-2 to stun your opponent. Roll 8 or under + or - your opponent's Stand Up. You lock your arms around your opponent and try for a Guillotine-3. Roll 6 or under + or - your opponent's ground game. You get in the position to lift your opponent up for a Powerful Slam-3 Roll 8 or under + or - your opponent's Stand Up. You take the back and work your hooks you might have an Rear Naked Choke-3. Roll 8 or under + or - your opponent's Groundgame. Your opponent looks dazed and you have enough distance to try a Flying Knee-3. Roll 6 or under + or - your opponent's Stand Up. As you rise up and your opponent trys the same you swoop in and attempt a LEAPING STRIKE-3 Roll 7 or under + or - your opponent's Stand Up. A Kimura-3 is staring you in the face. Roll 7 or under + or - your opponent's Groundgame. | You close the distance and lock up roll CLINCH CHART You close the distance and lock horns roll CLINCH CHART You dart in and force a double leg takedown-2 Roll 7 or under + or - your opponent's Stand Up. You decide to stay put and Side Mount Crush-2. Roll 7 or under + or - your opponent's Groundgame. You see a an openning for a Knee to the face-2. Roll 7 or under + or - your opponent's Stand Up. Your opponent looks dazed and you could try a Triangle Choke-2[lock]. Roll 7 or under + or - your opponent's Groundgame. You don't like your positioning and think you've done enough damage to win out a SCRAMBLE The crowd is getting bored and the time is ticking by why not SCRAMBLE for a better position? |
[lock] being four rolls; first roll is the defence level, if a dazed-1 is rolled roll the next roll on level two defence, if a hurt-2 is rolled roll on level three defence the next roll, if a down or pin/universal is rolled roll universal/sub/pin for submission and so on until four rolls are complete or a reversal is rolled like TITO-2/TITO-1/etc.
Examples and SCRAMBLE chart coming