Count Necros Vampirizer Chart
Apr 14, 2005 10:26:18 GMT -5
Post by CaseyJones on Apr 14, 2005 10:26:18 GMT -5
Here's a chart I came up with for those of you who want to play up Necros' vampire heritage a bit more. All stats I'm referencing are on his 2091 card. I don't have his SE Galacti-Can card.
Count Necros is a vampire. Vampires can make their own army of underlings. Roll on this chart whenever Necros wins a match where both he and his opponent are bleeding(use whatever system for blood you want-I use the standard 3 tokens).
This chart also works for underlings Necros controls, just replace Necros with their name.
Roll Two Dice-
2-3-Necros mixes his blood with the blood of his victim and performs a mystic incantation! The victim is under his spell for 6 fight cards!
4-Necros mixes his blood with the blood of his victim. The victim is now under the control of Necros for 4 cards.
5-6-Necros manages to mix some of his blood with the blood of his opponent. The victim is under the control of Necros for 2 cards.
7-Necros' opponent attempts to escape, making Necros angry. He attacks the opponent ferociously(if Necros has any allies, include them). They brutally attack the victim and throw them out of the ring, where they land on their head! Medical crews come to their rescue, preventing a vampirization. ROLL VICTIM INJURY 2-12
8-10 The victim manages to roll out of the ring and get away. Necros stares at them with hatred in his eyes.
11-12- Someone(an ally of the victim or an enemy of Necros) figures out what is going on and runs to ringside. The saver attacks Necros brutally, using their finisher over and over. Necros is injured 2 cards plus saver finisher rating.
Here's what being a victim of Necros gets you-
Victims of Necros are infused with his blood. This can cause some changes to their physiology-
All pin, cage, power, and agility ratings are averaged with Necros' ratings(add them together and divide by two. ROUND DOWN).
Necros likes to prey on the weak. If he gets a weaker wrestler under his power, they should become stronger. If a wrestler is already stronger than him, they become weaker so they bend to his will. Making a vampire Ursa Major would be a good idea. Making a vampire Chaos probably wouldn't be.
Necros is a smart man, though. He knows that after an opponent comes out from under his power, they'll probably want to fight him again-which could re-start the whole process!
Necros' underlings can also infect their opponents the same way-Necros could theoretically gain a huge army of followers in a short period of time, but they would most likely only last a short period of time. Due to this, any plans Necros has need to be acomplished immediately, so he can take full advantage of his army.
Count Necros is a vampire. Vampires can make their own army of underlings. Roll on this chart whenever Necros wins a match where both he and his opponent are bleeding(use whatever system for blood you want-I use the standard 3 tokens).
This chart also works for underlings Necros controls, just replace Necros with their name.
Roll Two Dice-
2-3-Necros mixes his blood with the blood of his victim and performs a mystic incantation! The victim is under his spell for 6 fight cards!
4-Necros mixes his blood with the blood of his victim. The victim is now under the control of Necros for 4 cards.
5-6-Necros manages to mix some of his blood with the blood of his opponent. The victim is under the control of Necros for 2 cards.
7-Necros' opponent attempts to escape, making Necros angry. He attacks the opponent ferociously(if Necros has any allies, include them). They brutally attack the victim and throw them out of the ring, where they land on their head! Medical crews come to their rescue, preventing a vampirization. ROLL VICTIM INJURY 2-12
8-10 The victim manages to roll out of the ring and get away. Necros stares at them with hatred in his eyes.
11-12- Someone(an ally of the victim or an enemy of Necros) figures out what is going on and runs to ringside. The saver attacks Necros brutally, using their finisher over and over. Necros is injured 2 cards plus saver finisher rating.
Here's what being a victim of Necros gets you-
Victims of Necros are infused with his blood. This can cause some changes to their physiology-
All pin, cage, power, and agility ratings are averaged with Necros' ratings(add them together and divide by two. ROUND DOWN).
Necros likes to prey on the weak. If he gets a weaker wrestler under his power, they should become stronger. If a wrestler is already stronger than him, they become weaker so they bend to his will. Making a vampire Ursa Major would be a good idea. Making a vampire Chaos probably wouldn't be.
Necros is a smart man, though. He knows that after an opponent comes out from under his power, they'll probably want to fight him again-which could re-start the whole process!
Necros' underlings can also infect their opponents the same way-Necros could theoretically gain a huge army of followers in a short period of time, but they would most likely only last a short period of time. Due to this, any plans Necros has need to be acomplished immediately, so he can take full advantage of his army.