Slymm's Rasslin' Fed: WWA
Jul 29, 2006 21:29:35 GMT -5
Post by Slymm on Jul 29, 2006 21:29:35 GMT -5
I'm not sure how often I will post but this is where I will keep my results for my fed.
My Fed
I "signed" my initial Fed roster using wrestlers from all the sets thus far. The wrestlers not "signed" with the WWA (World Wrestling Alliance) are assumed to be wrestling elsewhere. Every so often, I will randomly release, and sign new wrestlers to the fed roster.
Even though not on my official roster, I am still able to try and sign a "free agent" wrestler(s) to compete on a specific card. The downside to trying to sign a wrestler not on the fed roster is, if he doesn't sign I must wait a certain amount of time before I can try to sign him again (could be months).
*I made a SIGNING WRESTLERS chart that I use for this.
Event Schedule
"Fury" will be the weekly TV show airing on Friday nights (up to three weeks may be taped at a time).
House Shows or "Live Events" will be as important as any other event in the fed, and not just throwaway cards. They will be held usually every couple of weeks, though there may be extra cards thrown in as well.
There are 4 two-hour TV specials (ala Clash of the Champions or SNME) scheduled for Year 1 with the first airing on Saturday, Feb 18th.
On April 8th and 9th in Baltimore, MD, there will be a 2-night $1 million Tag Team Tournament (ala the Crockette Cup) held.
In the month of July, a 7 city Great American Bash type tour (still unnamed) will be held with each card being of PPV caliber.
There will be a special "themed" house show on September 27th - my birthday called Hardcore Galore. It will be held at the Hammerstein Ballroom in NYC.
Only one PPV will be held in Year 1. That will be WRESTLECADE, the event of all events, which will be held at Madison Square Garden on Sunday, December 3rd.
Note: During the month of July, it is likely that "Fury" will not air "live", instead it will probably showcase matches from the Summer Tour. (Still undecided). Also, the "Fury" on December 29th, will be a recap show which will include highlights and year-end awards.
Official Roster
Harley Race
Bobby Heenan
Sabu
Hacksaw Jim Duggan
Bill Apter
Mil Mascaras
Jim Cornette
Cowboy Bob Orton
Paul Ellering
D!ck Hutton
Bobby Eaton
Bob Armstrong
Danny Hodge
Billy “Red” Lyons
Stan Lane
The Destroyer
Buddy Rogers
King Kong Bundy
Gary Michael Cappetta
Rick Rude
Sherri Martel
Antonio Inoki
Curt Hennig
Diamond Dallas Page
Ox Baker
Justin Credible
Steve Williams
Steve Corino
Konnan
Dan Severn
Animal
Don Muraco
Brad Armstrong
Buff Bagwell
Hawk
B. Brian Blair
Playboy Buddy Rose
Bruiser Brody
Virgil
House Rules I Use
1. (Ch F etc) moves: I roll one die. Even: I use the stated move, Odd: I use the Choice Situations chart.
2. Pin Saves: Each team automatically gets 2 Pin Saves, and are rated A, B or C using a revised Pin Save chart. I roll BEFORE pin attempts.
3. Tagging Out: To tag out on L1D, you must roll 2-6, to tag out on L2D, you must roll 2-5, and on L3D you must roll 2-4.
4. Outside Interference: May only be attempted when "down-3 (lv) is rolled. This gives me some sort of guideline as to when to use it and also adds strategy. And it keeps me from using it too often.
5. Ringside Allies: May only try to attack when the opponent is THROWN out of the ring, not when he decides to (lv). This also gives me some sort of guideline as to when to attempt it.
6. Cage Ratings: Will be used for any No-DQ type match.
7. Out of the Ring Brawls: Instead of the normal "Both wrestlers roll DQ", I roll two dice and refer to the following chart. 2-3 Roll for Time Limit Draw, 4-9 Roll for Double DQ, 10-12 Roll for Double Countout. I take the averages of each wrestlers DQ Rating or Pin Rating (rounding down) and roll ONCE. For Draws, I add both wrestlers accumulated TOKENS while incorporating a time limit modifier.
8. Double Knockdowns: When both wrestlers go down, I compare each wrestlers appropriate rating and roll two dice. A-C = Better rating recovers first on a roll of 2-11, A-B & B-C = Better rating recovers first on a roll of 2-9, Same Ratings = Even: the Face recovers first and Odd: the Heel recovers first. I use this same system to determine who wins brawls outside of the ring.
Note: On a “2” roll, the ref goes down if there are 3 tokens combined between the two legal wrestlers. You then roll on the “Hurt Referee Chart”. The wrestler who was on offense is now considered the deathjump wrestler.
9. Champion Modifiers World Champion: -2 from Pin Rating. Tag & US/IC Champion: -1 from Pin. Other Champions: No change.
Note: I also give my JAP (fictional Fed) Champion a -1 Pin modifier when he defends on a WWA card.
10. Cappetta's Card When Cappetta is handling ring intros this is how I decide whether or not to roll on his card. For Feud matches, if the initiative rolls are tied ONCE, I use it. And for Non-Feud matches, if the initiative rolls are tied TWICE in a row, I use it.
Also of note: I use my own Feud Table (which includes injuries sustained during the match itself), Injury Charts (including a chart to determine who was actually injured, such as a ringside ally or manager), Segment Charts (for promos and backstage fighting), Match Outcomes Chart (created a long time ago, though I see alot of you talking about it now regarding matches ending from weak moves etc.) and a Match Timing Chart.
I think that's about it. my next post will be the lineup for Card #1.
Hope you enjoy.
Slymm
My Fed
I "signed" my initial Fed roster using wrestlers from all the sets thus far. The wrestlers not "signed" with the WWA (World Wrestling Alliance) are assumed to be wrestling elsewhere. Every so often, I will randomly release, and sign new wrestlers to the fed roster.
Even though not on my official roster, I am still able to try and sign a "free agent" wrestler(s) to compete on a specific card. The downside to trying to sign a wrestler not on the fed roster is, if he doesn't sign I must wait a certain amount of time before I can try to sign him again (could be months).
*I made a SIGNING WRESTLERS chart that I use for this.
Event Schedule
"Fury" will be the weekly TV show airing on Friday nights (up to three weeks may be taped at a time).
House Shows or "Live Events" will be as important as any other event in the fed, and not just throwaway cards. They will be held usually every couple of weeks, though there may be extra cards thrown in as well.
There are 4 two-hour TV specials (ala Clash of the Champions or SNME) scheduled for Year 1 with the first airing on Saturday, Feb 18th.
On April 8th and 9th in Baltimore, MD, there will be a 2-night $1 million Tag Team Tournament (ala the Crockette Cup) held.
In the month of July, a 7 city Great American Bash type tour (still unnamed) will be held with each card being of PPV caliber.
There will be a special "themed" house show on September 27th - my birthday called Hardcore Galore. It will be held at the Hammerstein Ballroom in NYC.
Only one PPV will be held in Year 1. That will be WRESTLECADE, the event of all events, which will be held at Madison Square Garden on Sunday, December 3rd.
Note: During the month of July, it is likely that "Fury" will not air "live", instead it will probably showcase matches from the Summer Tour. (Still undecided). Also, the "Fury" on December 29th, will be a recap show which will include highlights and year-end awards.
Official Roster
Harley Race
Bobby Heenan
Sabu
Hacksaw Jim Duggan
Bill Apter
Mil Mascaras
Jim Cornette
Cowboy Bob Orton
Paul Ellering
D!ck Hutton
Bobby Eaton
Bob Armstrong
Danny Hodge
Billy “Red” Lyons
Stan Lane
The Destroyer
Buddy Rogers
King Kong Bundy
Gary Michael Cappetta
Rick Rude
Sherri Martel
Antonio Inoki
Curt Hennig
Diamond Dallas Page
Ox Baker
Justin Credible
Steve Williams
Steve Corino
Konnan
Dan Severn
Animal
Don Muraco
Brad Armstrong
Buff Bagwell
Hawk
B. Brian Blair
Playboy Buddy Rose
Bruiser Brody
Virgil
House Rules I Use
1. (Ch F etc) moves: I roll one die. Even: I use the stated move, Odd: I use the Choice Situations chart.
2. Pin Saves: Each team automatically gets 2 Pin Saves, and are rated A, B or C using a revised Pin Save chart. I roll BEFORE pin attempts.
3. Tagging Out: To tag out on L1D, you must roll 2-6, to tag out on L2D, you must roll 2-5, and on L3D you must roll 2-4.
4. Outside Interference: May only be attempted when "down-3 (lv) is rolled. This gives me some sort of guideline as to when to use it and also adds strategy. And it keeps me from using it too often.
5. Ringside Allies: May only try to attack when the opponent is THROWN out of the ring, not when he decides to (lv). This also gives me some sort of guideline as to when to attempt it.
6. Cage Ratings: Will be used for any No-DQ type match.
7. Out of the Ring Brawls: Instead of the normal "Both wrestlers roll DQ", I roll two dice and refer to the following chart. 2-3 Roll for Time Limit Draw, 4-9 Roll for Double DQ, 10-12 Roll for Double Countout. I take the averages of each wrestlers DQ Rating or Pin Rating (rounding down) and roll ONCE. For Draws, I add both wrestlers accumulated TOKENS while incorporating a time limit modifier.
8. Double Knockdowns: When both wrestlers go down, I compare each wrestlers appropriate rating and roll two dice. A-C = Better rating recovers first on a roll of 2-11, A-B & B-C = Better rating recovers first on a roll of 2-9, Same Ratings = Even: the Face recovers first and Odd: the Heel recovers first. I use this same system to determine who wins brawls outside of the ring.
Note: On a “2” roll, the ref goes down if there are 3 tokens combined between the two legal wrestlers. You then roll on the “Hurt Referee Chart”. The wrestler who was on offense is now considered the deathjump wrestler.
9. Champion Modifiers World Champion: -2 from Pin Rating. Tag & US/IC Champion: -1 from Pin. Other Champions: No change.
Note: I also give my JAP (fictional Fed) Champion a -1 Pin modifier when he defends on a WWA card.
10. Cappetta's Card When Cappetta is handling ring intros this is how I decide whether or not to roll on his card. For Feud matches, if the initiative rolls are tied ONCE, I use it. And for Non-Feud matches, if the initiative rolls are tied TWICE in a row, I use it.
Also of note: I use my own Feud Table (which includes injuries sustained during the match itself), Injury Charts (including a chart to determine who was actually injured, such as a ringside ally or manager), Segment Charts (for promos and backstage fighting), Match Outcomes Chart (created a long time ago, though I see alot of you talking about it now regarding matches ending from weak moves etc.) and a Match Timing Chart.
I think that's about it. my next post will be the lineup for Card #1.
Hope you enjoy.
Slymm