War Games 2092-3 Overview: By Aaron 'Chewey' Chiu
May 28, 2007 16:46:49 GMT -5
Post by LWPD on May 28, 2007 16:46:49 GMT -5
What follows is an overview of the final two sets in the War Games trilogy. This covers game editions 2092 and 2093. The author is Aaron Chiu better known as stand out board member Chewey. Aaron was the very first person to submit a write up to the CotG HOF Project...and his contribution is exemplary.
This is an excellent reference to a very important period in the GWF's development...and easily one of my all time favorites. Going forward there is no better place to direct those curious about the 2092 and 2093 sets to than Aaron's overview.
-----------------------------------------------------------------
Wargames 2092
Credit Aaron 'Chewey' Chiu
2091 was a star-studded year which not only featured an influx of talent that directly banished many stars of previous years into midcard status, but also featured stacked feuds involving an all-star feud that included the GWF promotion’s hottest stars in its main event. Unfortunately, 2092 and 2093 did not live up to the sizzle of the first installment of the Wargames Trilogy, and only introduced one star that made an impact in each of its respective years.
2092 will easily be remembered as the Year of Chaos, as the debuting superstar from Dimension X whose immediate explosion into the main event scene shook up the entire promotion in a way that no individual had managed before in the eighteen-year history of the GWF. Every pre-hyped superstar that has entered the GWF in subsequent years has billed himself as “the next Chaos,” which is a legacy that will likely engrave his name as a first-ballot Hall of Famer. His stunning supporting cast included the likes of one of the previous year’s outbreaking stars in the Matador of M83, as well as the formidable tag team of the Keepers of the Stone.
Following the dissolution of both the Defenders of the Galaxy and the Unholy Alliance super-stables, the GWF moved on to lower class feuds as Star Warrior allied himself with the rapidly declining Supreme Gods, while Thantos formed his pact with the Galactic Rebels. Comrade Terror’s career took a major turn when he was transesolved into Dreadnaught, and it is the form of this sympathetic monster that Dreadnaught will be best remembered, rather than the cosmic terrorist who battled Commander Sam in the aftermath of the Earth vs. Cygnus war.
Meanwhile, the fledging team of the Federation Defense Fighters received an injection of fresh recruits, as the GalactiCops replaced Pulsar Prime and the aging Commander Sam. However, the feud between the FDF and the Royal Court could do little but bask in the glory of their previous status as the top feud of the promotion, which would linger until the Royal Court imploded from within.
The Gladiators of Aethra, at full strength after the repatriation of Spike, resumed their feud with the AniMen of Andromeda. Brute and Massacre faced a challenge from their third AniMen pairing as the Incredible Badger continued his Beasts of Burden team with Iron Mane, while Battering Ram rekindled his 2089 feud with Spike. Wolf, agreed to return to the side of Amazonia and the Animen, having excelled in his previous feuds with Executioner, Spike, Bounty Hunter, and Mayhem.
However, despite Wolf’s reputation of being a loner, it was Invincible Krakan and Bounty Hunter who would prove to be the true “lone wolves” in the year 2093.
Magnus Colby made his first public appearance in professional wrestling as the man who ruled behind the curtain of the Masked Assassins. This allowed Darkos to begin what would be a continuous cycle of reshuffling the Assassins into various tag team combinations. Meanwhile, the Fighting Titans would be ready to meet the challenge as Trainer Jim solidified his group with the teams of TitanPower and the Titan Express – the two teams that would be the staples of the Titans for years to come.
The Wild Things, Space Croppers, Young Allies, and Eastern Dynasty would continue to round out the undercard, but at least they could virtually guarantee themselves a win against resident Undercard Bum, Ursa Major. Commissioner Carter also arrived in 2092 to become a largely bland executive that would later be forgotten as more colorful personalities assumed his role in future years.
In sum, with the continuation of most feuds and the rekindling of a couple of others, 2092 was a rather uneventful year in which the entire roster collectively went into hibernation mode, except for the appearance of the Third Force.
This is an excellent reference to a very important period in the GWF's development...and easily one of my all time favorites. Going forward there is no better place to direct those curious about the 2092 and 2093 sets to than Aaron's overview.
-----------------------------------------------------------------
Wargames 2092
Credit Aaron 'Chewey' Chiu
2091 was a star-studded year which not only featured an influx of talent that directly banished many stars of previous years into midcard status, but also featured stacked feuds involving an all-star feud that included the GWF promotion’s hottest stars in its main event. Unfortunately, 2092 and 2093 did not live up to the sizzle of the first installment of the Wargames Trilogy, and only introduced one star that made an impact in each of its respective years.
2092 will easily be remembered as the Year of Chaos, as the debuting superstar from Dimension X whose immediate explosion into the main event scene shook up the entire promotion in a way that no individual had managed before in the eighteen-year history of the GWF. Every pre-hyped superstar that has entered the GWF in subsequent years has billed himself as “the next Chaos,” which is a legacy that will likely engrave his name as a first-ballot Hall of Famer. His stunning supporting cast included the likes of one of the previous year’s outbreaking stars in the Matador of M83, as well as the formidable tag team of the Keepers of the Stone.
Following the dissolution of both the Defenders of the Galaxy and the Unholy Alliance super-stables, the GWF moved on to lower class feuds as Star Warrior allied himself with the rapidly declining Supreme Gods, while Thantos formed his pact with the Galactic Rebels. Comrade Terror’s career took a major turn when he was transesolved into Dreadnaught, and it is the form of this sympathetic monster that Dreadnaught will be best remembered, rather than the cosmic terrorist who battled Commander Sam in the aftermath of the Earth vs. Cygnus war.
Meanwhile, the fledging team of the Federation Defense Fighters received an injection of fresh recruits, as the GalactiCops replaced Pulsar Prime and the aging Commander Sam. However, the feud between the FDF and the Royal Court could do little but bask in the glory of their previous status as the top feud of the promotion, which would linger until the Royal Court imploded from within.
The Gladiators of Aethra, at full strength after the repatriation of Spike, resumed their feud with the AniMen of Andromeda. Brute and Massacre faced a challenge from their third AniMen pairing as the Incredible Badger continued his Beasts of Burden team with Iron Mane, while Battering Ram rekindled his 2089 feud with Spike. Wolf, agreed to return to the side of Amazonia and the Animen, having excelled in his previous feuds with Executioner, Spike, Bounty Hunter, and Mayhem.
However, despite Wolf’s reputation of being a loner, it was Invincible Krakan and Bounty Hunter who would prove to be the true “lone wolves” in the year 2093.
Magnus Colby made his first public appearance in professional wrestling as the man who ruled behind the curtain of the Masked Assassins. This allowed Darkos to begin what would be a continuous cycle of reshuffling the Assassins into various tag team combinations. Meanwhile, the Fighting Titans would be ready to meet the challenge as Trainer Jim solidified his group with the teams of TitanPower and the Titan Express – the two teams that would be the staples of the Titans for years to come.
The Wild Things, Space Croppers, Young Allies, and Eastern Dynasty would continue to round out the undercard, but at least they could virtually guarantee themselves a win against resident Undercard Bum, Ursa Major. Commissioner Carter also arrived in 2092 to become a largely bland executive that would later be forgotten as more colorful personalities assumed his role in future years.
In sum, with the continuation of most feuds and the rekindling of a couple of others, 2092 was a rather uneventful year in which the entire roster collectively went into hibernation mode, except for the appearance of the Third Force.