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Post by setratus on Dec 20, 2007 11:42:48 GMT -5
Alrighty, here's a discussion thread for you... If you had to pick the top two things on a card that when you first look at it, it makes you say 'Oooo, this is a good card', what would they be? For purposes of this discussion, ignore any of the 'special' characters that have special abilities that normally wouldn't be there such as a reversal on Level 3 defense.
Is is the third level three move on level 2? A +4 finisher? Multiple finishers? A -5 or -4 in AG/PW? A dazed-1 on Level 3 defense? 7+ reversals? A pin rating of 4(1)? Others?
It doesn't matter if scientifically/statistically it means that it's a good wrestler or not. This is really an opinion discussion.
Personally, my eyes first scan down to the wrestlers AG/PW. If they're good stats, I'm automatically assuming that the card is somewhat good. I then look at the finisher rating.
Now, yes, I soon look at the rest of the card and there are tons of things that can determine a good card. However, those are the first two for me.
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Post by gatekeeper on Dec 20, 2007 12:40:58 GMT -5
Great thread!
A few things came to mind:
1. 3 level 3 moves on L2O
2. Multiple Finishers
3. Level 2 Defense (3 or more blocks = tough customer)
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Post by GalactiKing on Dec 20, 2007 13:01:27 GMT -5
3 level 3 movves on level 2 is very strong. It really depends however on the wrestler. 3 finishers didn't move Archon to the top of the game. PIN 4(1) doesn't help Steve Corino win too many matches in Legends. I think in the end a strong offense will top a strong defense but it's close.
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Post by Trent Lawless on Dec 20, 2007 13:52:53 GMT -5
Great thread! A few things came to mind: 1. 3 level 3 moves on L2O 2. Multiple Finishers 3. Level 2 Defense (3 or more blocks = tough customer) I had the same three thoughts. But generally you don't find a card with both 1 and 2. Endgame has them, and that's why he tends to shred for me. A runner-up to these would be both ag and pw in the negatives.
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Post by BDS on Dec 20, 2007 13:53:54 GMT -5
Ring rating. A guy having a B when he's out of the ring is a huge drawback, IMO.
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Post by setratus on Dec 20, 2007 15:36:21 GMT -5
Ring rating. A guy having a B when he's out of the ring is a huge drawback, IMO. That's very true... While a bad Ropes/Turnbuckle rating can hurt, a bad Ring rating will get your butt on Level 3 defense very quickly (as would a bad Deathjump rating)
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Post by offspring515 on Dec 20, 2007 16:22:16 GMT -5
A roll finisher is always one that makes me step back and take notice. Not just because it can be a very powerful advantage, but also because it's really exciting.
Also, I take note of how many "down-3" options there are on level 3.
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Post by Knapik on Dec 20, 2007 17:40:55 GMT -5
yes and yeah, an 'A' ring rating ti very good too!
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Post by Gunslinger on Dec 20, 2007 18:10:07 GMT -5
1. 3 level 3 moves on L2O 2. 2 or less "down-3" options L2D 3. Also, I like the PIN to be on 1 or 6 on L3O. This might just be superstition, although it seemed to help Lance At-Las 2091 an Nick Bockwinkel's original LOW card.
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Post by WTIC on Dec 20, 2007 23:56:47 GMT -5
I always look at the PIN rating first. You KNOW you have someone at least fairly good with a PIN rating of 4(1). Then, I check the ratings. All "A's", any you know you have a top guy, no doubt. If I see a PIN 8 (5) or 9 (6), I'm pretty sure he won't do well.
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Post by gamemaster on Dec 22, 2007 11:25:24 GMT -5
1.3 level 3 moves on L2O always gets me. 2. Having both ag and pw at least -2 is tough to deal with. i.e. Thantos with a -3pw and -2ag. 3. Having no L2O moves on lv 3.
Good post.
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Post by Pete on Dec 22, 2007 14:44:48 GMT -5
Two that get a "whoa" from me:
1. Multiple "Add 1"s.
2. Not just two finishers, but two non-zero finishers. Or, three finishers with one of them being non-zero.
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Post by MikeMcKinney on Dec 22, 2007 16:55:39 GMT -5
Three 3's in level 2 off.
and Multiple add 1's
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Post by GalactiKing on Dec 22, 2007 20:05:08 GMT -5
Though multiple add 1's never helped Wraith.
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Post by Pete Beck on Dec 22, 2007 23:50:21 GMT -5
Multiple + finishers (i.e. Raven) level 3 defense with on one down 3 "A" ring rating both pw/ag in the -
I think a strong level 3 defense makes someone a very tough customer...if you cannot get them "down" when hitting offensive "3" moves it can be very frustrating for the guy on offense...Mayhem had this and right now Phantasy does.
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Post by mikefortune on Dec 23, 2007 1:06:10 GMT -5
I look for the usual pw/ag and the downs and defence, but I also think rating play a big part as well as a reversal on lv 2 offence can hurt a character. Choices can make or break a card as well. Remember Actagon had ch G on level 1 and he was a monster before Tom changed that.
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Post by bigeasy on Dec 31, 2007 16:44:12 GMT -5
I like the stats of Level 3 Offense and Defense. A level 2 move on L3O is a major weakness to me, while a +3 Finisher or above is someone who can win a match on any given day. And when you get someone like Thantos with a low PIN rating and only 1 down on L3D, I find that they're usually pretty tough to close out too. But yeah, having a trifecta of 3's on L2O is probably the easiest sign of a good card.
People with "gimmick mechanics" that have offsetting weaknesses, (Whiplash's L1O comes to mind because I'm playing 2091) seem to struggle against top guys.
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