|
Post by vansabu on Oct 6, 2006 14:38:19 GMT -5
I was wondering if someone could give me some pointers on the GWF game. I own the LOW game but I want to see what all the rage is with GWF. Any help would make a huge difference. I am looking for answers to the following and thank you in advance:
What to buy to start at the beginning?
Is it played like LOW in style?
Is it open ended or follow a pattern?
Are there any other game pieces that will help me thru until I familiarize myself with the game?
Please give me some sound advise, and thanks again.
Larry
|
|
|
Post by GOODZILLA on Oct 6, 2006 16:22:24 GMT -5
What to buy to start at the beginning? Well, I bought this game waaaaaay back in the day so there wasn't as much for me to buy to get started. I ordered all the sets that were released at the time (up through 2092). Thats probably not too feasible anymore. You have 3 choices really: 1) buy the Early Classics stuff and start from the very beginning. This way you don't have to go back and create history for your fed. 2) Buy the original edition game and gets things off to a rockin start with Thantos, Star Warrior, Wolf and the rest of the old school guys. Or 3) Get New Beginnings and be able to understand what all the fuss is over the newer characters. Is it played like LOW in style? Both game use the same style and the same mechanics. Is it open ended or follow a pattern? That my friend is up to you! Each edition comes with a booklet that describes the wrestlers and lays out the teams and feuds for that game year. Most of the storylines are awesome, but in the end you can use the characters however you want. Are there any other game pieces that will help me thru until I familiarize myself with the game? If you're familiar with playing LOW you shouldn't have any trouble adjusting to the GWF. I might suggest picking up a ringside companion as those include MANY special match rules that will liven up any fed. And I would recommend the GWF Files except for the horrifying fact that I myself have never even read either of those books. And welcome to the boards my friend. This is a great place to come with questions and ideas. Most people here are really friendly and will help out in any way they can.
|
|
|
Post by vansabu on Oct 6, 2006 20:51:52 GMT -5
Thanks, much appriciated, Im tryin to get started with Galaxy and just wanted to see what others think.
Thanks, Larry
|
|
|
Post by JMello on Oct 6, 2006 23:37:43 GMT -5
My recommondations/answers:
I'd start at 2074...the game booklet kind of leads you in a direction and it is the true beginning of the GWF. I just restarted and am loving 2074 so far.
It's very similar to LOW, I'd say the rules are even more advanced in LOW...back in the early days things weren't as complicated and there weren't as many special matches, just mostly wrestling at it's pure best.
The game is whatever you want it to be, I prefer to stay close to the story lines, but add alittle of my own flavor to it. Others let loose and have a more imaginitave approach.
As for additional game pieces, just order the sets 2074-2086 as well as Early Classics, and if you want a great read and a little more in depth about things COTG:Genesis. I'd recommond the Handbooks because they are a great read too, but they could spoil the future for you if you read them.
|
|
|
Post by Minotaur on Oct 10, 2006 10:04:22 GMT -5
I would recommend getting the early stuff...and starting up in 2074. What to buy at first?
1. GWF: Early Classics of the 2070s and 2080s. This builds upon the stuff that Tom did, and gives a good feel for the years 2074-2086. The set comes with 21 cards, that are used throughout the 2074-2086 time period.
2. Classics 2074. This set has 8 cards.
3. Classics 2079. This set has 8 cards. Included in this set: Omega in his prime, Morpheus in his prime, Commander Sam in his prime, Star Warrior as a rookie
4. Classics 2084. Another 8 card set.
5. Classics 2086. An 8 card set....with a Gladiator Wolf (and backstory to the famed Wolf).
Really, that is all you need at first....the Ringside Companions "can" wait until at least 2087....unless you really want to put in special matches. But by the storyline, they really are not used until later years. Also, would recommend COTG: Genesis. You get the story of the GWF before the GWF, AND....you get the Jack Hood playing card. Not actually needed, but the character can add a lot of flavor to the fed if you wanted to use him.
Those sets would come out to about 68 bucks. Lots of money....BUT....you won't need to buy anything else for awhile, unless you are running 10 shows a day or something. Even if you only run 2 shows a day (using the idea of 1 show = 1 month), it would take you 68 days to run through those years. And that is 2 shows EVERY day for 68 days. (hopefully my math is correct, or I will just make myself look very dumb....lol)
Anyways....as far as storylines go? Just roll with it. I tend to keep close to the stories....BUT...I am not afraid to stray too much. In the book, Torin Caelum is one of the most honorable wrestlers around....but he just turned on his tag team partner I had him with due to "jealosy".....
Oh, as far as the bare essentials? If you are starting in 2074....you really only need Early Classics ($19), Classics 2074 ($10), Classics 2079 ($10), and the Mimic wrestler card from 2084 (I think Tom charges $2 bucks for loose cards....if he still does that?). So you are looking at around 40 bucks to run you from 2074 through 2076.
Hopefully this helps....
Chris
EDIT: Oh, I wanted to also say....one of the BIG differences in LoW and CotG. Wrestlers age. You will use Omega in his prime, to his time of loosing his quickness....to being the broken veteran of 2087, and then onto his manager card, and then even later to his time as Commissioner. Wrestlers get better, stronger as years go by, then they get worse as their careers wind down (if they stay in the GWF long enough). LoW is pretty much everyone in their "prime"....whereas GWF is a long and winding road of wrestlers' histories....
|
|
|
Post by traviz on Oct 10, 2006 22:08:33 GMT -5
I'm going against the grain here and say start with New Beginnings. The object of the game is to have fun and make your federation special, so history is what you want it to be. You could just as easily say that your fed began in 2119. Star Warrior and Wolf and Thantos are all great characters, but they're so yesterday. Endgame, Monolith, the Master Race...they are the future!
|
|
|
Post by gatekeeper on Oct 10, 2006 23:49:27 GMT -5
I agree with Travis. The game has evolved so much since 1987 and while if you started with 2087, that would be fine. But I would recommend New Beginnings (2119).
|
|
|
Post by Mike M on Oct 11, 2006 9:48:05 GMT -5
I would recommend getting the early stuff...and starting up in 2074. What to buy at first? 1. GWF: Early Classics of the 2070s and 2080s. This builds upon the stuff that Tom did, and gives a good feel for the years 2074-2086. The set comes with 21 cards, that are used throughout the 2074-2086 time period. 2. Classics 2074. This set has 8 cards. 3. Classics 2079. This set has 8 cards. Included in this set: Omega in his prime, Morpheus in his prime, Commander Sam in his prime, Star Warrior as a rookie 4. Classics 2084. Another 8 card set. 5. Classics 2086. An 8 card set....with a Gladiator Wolf (and backstory to the famed Wolf). Really, that is all you need at first....the Ringside Companions "can" wait until at least 2087....unless you really want to put in special matches. But by the storyline, they really are not used until later years. Also, would recommend COTG: Genesis. You get the story of the GWF before the GWF, AND....you get the Jack Hood playing card. Not actually needed, but the character can add a lot of flavor to the fed if you wanted to use him. Those sets would come out to about 68 bucks. Lots of money....BUT....you won't need to buy anything else for awhile, unless you are running 10 shows a day or something. Even if you only run 2 shows a day (using the idea of 1 show = 1 month), it would take you 68 days to run through those years. And that is 2 shows EVERY day for 68 days. (hopefully my math is correct, or I will just make myself look very dumb....lol) Anyways....as far as storylines go? Just roll with it. I tend to keep close to the stories....BUT...I am not afraid to stray too much. In the book, Torin Caelum is one of the most honorable wrestlers around....but he just turned on his tag team partner I had him with due to "jealosy"..... Oh, as far as the bare essentials? If you are starting in 2074....you really only need Early Classics ($19), Classics 2074 ($10), Classics 2079 ($10), and the Mimic wrestler card from 2084 (I think Tom charges $2 bucks for loose cards....if he still does that?). So you are looking at around 40 bucks to run you from 2074 through 2076. Hopefully this helps.... Chris EDIT: Oh, I wanted to also say....one of the BIG differences in LoW and CotG. Wrestlers age. You will use Omega in his prime, to his time of loosing his quickness....to being the broken veteran of 2087, and then onto his manager card, and then even later to his time as Commissioner. Wrestlers get better, stronger as years go by, then they get worse as their careers wind down (if they stay in the GWF long enough). LoW is pretty much everyone in their "prime"....whereas GWF is a long and winding road of wrestlers' histories.... The only thing that I would add to this list of "needs" for the early years is an obvious one.... dice, the game rules and charts. If you're already playing Legends (which it sounds like Larry is), then you have these. For anyone reading the board who hasn't played Legends or COTG before, then you'd need these other items.
|
|
|
Post by vansabu on Oct 11, 2006 10:37:27 GMT -5
Thank you all for your help, I am a history/stats type person, so I think I will start at the beginning to establish a real history.
Again, Thank you all.
|
|
|
Post by Big Bri on Oct 11, 2006 16:36:37 GMT -5
Thank you all for your help, I am a history/stats type person, so I think I will start at the beginning to establish a real history. Again, Thank you all. Wise choice. Have fun!
|
|
|
Post by Pride on Oct 12, 2006 2:50:33 GMT -5
go get'em promotor and have some fun!
|
|
|
Post by bmurderh8s on Oct 12, 2006 13:02:20 GMT -5
2087-2093 have so many great characters. I think if you completely skip those editions and go to New Beginnings you're missing out on some of the truly great character's in the COTG universe.
IMO, the NB stuff doesn't hold a candle to the earlier stuff. For me, theres just something missing from the newer sets. The early editions have a certain style to them that has been somewhat lost in recent years. I'm not sure what it is. But even today when I check out the older cards I still get the same feeling I got the first day I opened up my envelope and saw Thantos, Star Warrior, Wolf, Spike, Bishop hell, Chaos, ...etc.
I'd say pick up 2087 and work your way to the present and enjoy the history and the wrestlers. Rather then be in a rush to be caught up.
|
|
|
Post by GalactiKing on Oct 13, 2006 11:38:35 GMT -5
Have fun with it. A lot of the most fun guys are in 2087-209* It may be worth getting later.
|
|
|
Post by Pride on Oct 13, 2006 18:02:31 GMT -5
true that! i made the mistake of starting at NB and know i find my self tring to get to the pass. so i play to gwfs past and present and i run an combined time promotion. but start with the old and work up to new B .but anyway you cut it you will be hooked looking for more and more and more until you go to sleep at night woundering if Starwarrior is good enof to hold on to that title of his. What Comrade Terra is up too? whats under Pit Vipers mask whats up with it..THEN you'll find yourself digging deeper in the GWF......
|
|
|
Post by Wad on Oct 13, 2006 20:14:50 GMT -5
What to buy to start at the beginning? For COTG, it's best to buy the sets in order. The Classics sets are kind of prequels, written later to fill in holes of the past. The backs are the same and cards are interchangeable. Legends is more open-ended, but COTG follows a timeline.
|
|
|
Post by gwffantrav on Oct 13, 2006 20:52:26 GMT -5
What to buy to start at the beginning? The backs are the same and cards are interchangeable.
|
|