Pulsar 2120
Apr 18, 2006 23:09:57 GMT -5
Post by Wildfire on Apr 18, 2006 23:09:57 GMT -5
It's finially here! After getting attacked, cheated and outnumbered time and again by their rivals, Payback has had enough! He went back to Titan to recruit a someone hard core enough to watch the Titan's backs.. and he found Pulsar!
This is the manager card for Pulsar, for 2120. (he'll be entering my fed in April)
Anyone who wants to do up some art, or make any suggestions or comments, feel free!
While Pulsar always accompanies the Titans to ringside, he only interferes in the match if their opponents try to cheat. Use this chart if one of the Titans is outside the ring, and their opponent had to roll DQ, but was not disqualified. (This Chart can be used immediately if the match is with the Titans current feuding opponent) Add two to any die roll if the match is taking place at the Titan Sportatorium.
2: Pulsar heads over to get involved, but the opponent’s ringside ally gets there first and lays Pulsar out with a chair. The Titan outside the ring then gets double teamed before getting tossed back inside. ADD 1 to TITAN’S PIN. OPPONENT ROLLS ON LEVEL 3 OFFENSE. (If there is no ringside ally, assume an enemy of the Titans, or ally of the opponent, runs down to ringside)
3-4: Pulsar gets in the opponent’s face, but get tossed into the ring post. The match continues. OPPONENT ROLLS ON LEVEL 3 OFFENSE.
5-6: Pulsar exchanges blows with the opponent, but the referee gets in the way before any realy harm is done. The delay did give his man a breather, though. OPPONENT ROLLS ON LEVEL 2 OFFENSE.
7: Pulsar takes one for the team, and gets floored by the opponent with a big clothesline. The Titan takes advantage of the distract to get to higher ground (either the ring apron or the announce table) and delivers a missile dropkick as soon as the opponent turns back around! TITAN ROLLS ON LEVEL 3 OFFENSE.
8-9: Pulsar trades blows with the opponent while the referee is tending to the fallen Titan. He gets the upper hand and goes old school, sending the opponent to the floor with the Whirlwind! TITAN ROLLS ON LEVEL 3 OFFENSE, ADD 1 TO OPPONENTS FINISHER.
10-11: While the referee is admonishing the opponent, Pulsar sneak up from behind, and tosses acid in the face of the opponent as soon as he turns around ROLL DQ 7. If no DQ, the Titan tosses him back in the ring and delivers his finisher. OPPONENT ROLLS PIN PLUS TITAN’S FINISHER.
12: Pulsar loses it after seeing a brutal attack on one of his men and signals to the back, and the other Titans hit the ring. The brawl is on! The referee has no choice but to stop the fight. MATCH IS RULED NO CONTEST. ROLL 1 DIE. Odd: The Titans win the brawl, the opponent who started the chaos (the guy whose DQ roll sent you to the chart) is injured. Roll 2d6 injury! Even: The Titans lose the brawl, but Pulsar is able to break things up before they go too far. The Titan who was initially attacked is injured for 2 cards.
This is the manager card for Pulsar, for 2120. (he'll be entering my fed in April)
Anyone who wants to do up some art, or make any suggestions or comments, feel free!
While Pulsar always accompanies the Titans to ringside, he only interferes in the match if their opponents try to cheat. Use this chart if one of the Titans is outside the ring, and their opponent had to roll DQ, but was not disqualified. (This Chart can be used immediately if the match is with the Titans current feuding opponent) Add two to any die roll if the match is taking place at the Titan Sportatorium.
2: Pulsar heads over to get involved, but the opponent’s ringside ally gets there first and lays Pulsar out with a chair. The Titan outside the ring then gets double teamed before getting tossed back inside. ADD 1 to TITAN’S PIN. OPPONENT ROLLS ON LEVEL 3 OFFENSE. (If there is no ringside ally, assume an enemy of the Titans, or ally of the opponent, runs down to ringside)
3-4: Pulsar gets in the opponent’s face, but get tossed into the ring post. The match continues. OPPONENT ROLLS ON LEVEL 3 OFFENSE.
5-6: Pulsar exchanges blows with the opponent, but the referee gets in the way before any realy harm is done. The delay did give his man a breather, though. OPPONENT ROLLS ON LEVEL 2 OFFENSE.
7: Pulsar takes one for the team, and gets floored by the opponent with a big clothesline. The Titan takes advantage of the distract to get to higher ground (either the ring apron or the announce table) and delivers a missile dropkick as soon as the opponent turns back around! TITAN ROLLS ON LEVEL 3 OFFENSE.
8-9: Pulsar trades blows with the opponent while the referee is tending to the fallen Titan. He gets the upper hand and goes old school, sending the opponent to the floor with the Whirlwind! TITAN ROLLS ON LEVEL 3 OFFENSE, ADD 1 TO OPPONENTS FINISHER.
10-11: While the referee is admonishing the opponent, Pulsar sneak up from behind, and tosses acid in the face of the opponent as soon as he turns around ROLL DQ 7. If no DQ, the Titan tosses him back in the ring and delivers his finisher. OPPONENT ROLLS PIN PLUS TITAN’S FINISHER.
12: Pulsar loses it after seeing a brutal attack on one of his men and signals to the back, and the other Titans hit the ring. The brawl is on! The referee has no choice but to stop the fight. MATCH IS RULED NO CONTEST. ROLL 1 DIE. Odd: The Titans win the brawl, the opponent who started the chaos (the guy whose DQ roll sent you to the chart) is injured. Roll 2d6 injury! Even: The Titans lose the brawl, but Pulsar is able to break things up before they go too far. The Titan who was initially attacked is injured for 2 cards.
Distractor Rating: 6