|
Post by wildman on Apr 26, 2004 22:10:45 GMT -5
His cybernetic parts start malfunctioning at odd times
1.grapevine-1 1.COLOSSUS-1 dazed-1 2.kick to back of leg-1 2.dazed-1 3.windmill punches-2 3.COLOSSUS-2 1 4.handspring elbow-2(ag) 4.COLOSSUS-2 1 5.suplex-2(ch A) 5.dazed-1hurt-2 6.Cyborg Clothesline-3 2(pw) 6.hurt-2
1.running knee lift-2 1 1.COLOSSUS-1dazed-1 2.forearm to face-2 2.hurt-2 3.into the turnbuckle(c) 3.COLOSSUS-1 4.throat chop-2(ch C) 4.hurt-2 down-3 5.double underhook DDT-3 2 5.hurt-2 6.Cyborg Spinwheel Kick-3 6.COLOSSUS-2 1
1.deathjump(c) 1.hurt-2 down-3 2.out of the ring 2.PIN 6 (3) 8 (5) 3.backward head slam-3 3.hurt-2 4.Colossus Double Smash-3 4.COLOSSUS-1dazed-1 5.ROBOTIC DEATHBLOW (+1) (0) 5.down-3(lv)** 6.OPPONENT FINISHER* or SHORT CIRCUIT (+2)dis*** 6.hurt-2
Ropes-BC Agility -2 -1 Turnbuckle-AB Power -10 Ring-AB Cage 24 Deathjump-AB Disqualification-6
*Roll two dice Even Roll-Use opponents finisher(when possible) Odd Roll-Use another wrestler's finisher(choose at random)
**Roll two dice 2-7Colossus' cybornetic parts begin to malfunction use bold print 8-11Play normal 12 Colossus' parts shut down completely and he is pinned
***While malfunctioning, Colossus lets off electrical sparks. The only time he can use the Short Circuit is when he is malfunctioning. If caught letting off sparks, he may be disqualified.
Short Circuit=Brian Adams head crush while letting off electrical sparks.
|
|
|
Post by wildman on Apr 26, 2004 22:47:43 GMT -5
Goes bezerk during the match
1.grapevine-1 1.COLOSSUS-1 2 2.kick to back of leg-1 1.dazed-1 3.windmill punches-2 3.COLOSSUS-2 4.handspring elbow-2(ag) 4.COLOSSUS-2 5.suplex-2(ch A) 5.dazed-1COLOSSUS-1 6.Cyborg Clothesline-3(pw) 6.hurt-2dazed-1
1.running knee lift-2 1.COLOSSUS-1 2 2.forearm tp face-2 2.hurt-2 3.into the turnbuckle(c) 3.COLOSSSUS-1 4.throat chop-2 3(ch C) 4.hurt-2dazed-1 5.double underhook DDT-3 5.hurt-2 6.Cyborg Spinwheel Kick-3 6.COLOSSUS-2
1.deathjump(c) 1.hurt-2 2.out of the ring 2.PIN 6 (3) 4 (1) 3.backward head slam-3 3.hurt-2dazed-1 4.Colossus Double Smash-3Add 1 4.COLOSSUS-1 2 5.ROBOTIC DEATHBLOW (+1)(+2) 5.down-3(lv)** 6.OPPONENT FINISHER* 6.hurt-2
Ropes-BA Agility -2 Turnbuckle-A Power -1 -2 RIng-A Cage 2 1 Deathjump-A Disqualification-5 6
*Roll two dice Even roll-Use opponents finisher(when possible). Odd roll-Use another wrestler's finisher(choose at random).
**Roll two dice 2-8:Colossus goes bezerk, use bold print.Roll on Level 2 Offense 9-11:Play normally 12:Colossus completely loses it and manhandles his opponent. Colossus is automatically disqualified.
|
|