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Post by offspring515 on Jan 19, 2007 9:54:08 GMT -5
I figured we needed a thread to discuss the Q & A session. If you were there and have anything to add, go for it. If you weren't, talk about the game anyhow. I'd just like to thank everyone involved in the Q & A. It was an informative, enjoyable experience. Special thanks to Osk and BDS and Holli for keeping things semi organized and making sure that lots of questions were answered. I posted elsewhere that I wasn't exactly bowled over when COTG online was announced. In fact, I was a little dissapointed. The more and more I heard about the game, however, the more excited I became. After last night I can't lie....i'm eagerly anticipating COTG online. Also, kudos to everyone who attended the chat for keeping things civil. It was nice for the COTG family to be united for at least one evening. Ah.....just like the good ol' days So, anyone else have something to add?
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Post by blueraider2 on Jan 19, 2007 10:02:38 GMT -5
i was surprised by the number of people there most i've ever seen there.
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Post by BDS on Jan 19, 2007 10:05:20 GMT -5
So, anyone else have something to add? I'd like to say thank you to everyone who showed up and made last night a great event. I'd also like to mention that the chat transcript will hopefully be up later today after Holli's had a chance to pare it down to just the actual Q&A part.
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Post by Trent Lawless on Jan 19, 2007 10:31:31 GMT -5
You mean the smiley of me flushing myself down the toilet when I had to sign off won't be on there? Come on, man. Comedy genius! Yes, it was fun. Sorry I had to get up early the next morning and leave before it was done.
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Post by MikeMcKinney on Jan 19, 2007 11:03:56 GMT -5
it was fun...I think everyone had a good time.
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Post by Pride on Jan 19, 2007 13:39:36 GMT -5
im just sorry i could not been there.i wanted to find out some stuff from the horses mouths,but atlas my children came first and they wanted story after story after story.and about 8:15 yor time i was out cold .Zzzzzzzz but i hope everyone had an great time!
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Post by tystates on Jan 19, 2007 13:42:37 GMT -5
Ok, here are some follow ups from last night.
On the wrestler progression, when these slight tweaks are made while playing online, will we know what they are while playing, and be able to choose not to use this option?
Broadband was mentioned as more people getting it all the time, I've never had broadband in my life. Is dial-up going to be a problem playing the game?
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Post by BDS on Jan 19, 2007 23:19:25 GMT -5
On the wrestler progression, when these slight tweaks are made while playing online, will we know what they are while playing, and be able to choose not to use this option? The "tweaks" will come in the form of really, really small changes to the card. Really small. They're meant to represent a gradual change over time as a wrestler grows in experience and age. The way they'll be presented, though, is as essentially "new" cards. Osk mentioned in the chat last night that Avarice's power gets better by one point in 2121. So basically, this "tweaked" avarice will be a new card in the 2121 set for all intents and purposes. Just like with any other new card, you can choose to use it or not as it suits your purposes. Broadband was mentioned as more people getting it all the time, I've never had broadband in my life. Is dial-up going to be a problem playing the game? No, it won't be a problem. As with anything that you do over the internet, a dial-up connection might slow you down a little bit in loading things up, but once the Flash is loaded, you should be in good shape. The Flash is a client-side application, so it all gets loaded into memory in your browser, meaning connection speed is a non-factor short of loading the game.
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Post by dbfnq on Jan 20, 2007 4:08:08 GMT -5
Will there still be major updates, with new art and so on, as part of the sets?
To take some New Beginning examples, Switchblade I can see as a gradual shift as the high-risk wrestling took its toll, but Tanck had a complete change of gimmick when he went to the Greatest Show In The Galaxy. So would I be right in thinking that Blade would probably have been handled by advancement, while Tanck would have had a whole new card?
One thing I definitely like about this idea - no more redundant moves when a team splits up. For example, Antak still has a double-team move with Minotaur on his card, even though Minotaur has retired, because it's not worth issuing a new card for such a small change. With COTGonline, small tweaks like this become possible.
The aCe 2121 set is twelve cards, right? Is that twelve new wrestlers, or are some of them updates?
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Post by BDS on Jan 20, 2007 8:32:57 GMT -5
Will there still be major updates, with new art and so on, as part of the sets? To take some New Beginning examples, Switchblade I can see as a gradual shift as the high-risk wrestling took its toll, but Tanck had a complete change of gimmick when he went to the Greatest Show In The Galaxy. So would I be right in thinking that Blade would probably have been handled by advancement, while Tanck would have had a whole new card? I'm not the card design guy, but I'd say you're probably dead on about this. Blade would have been slowly tweaked downwards, while Tanck would have received the entirely new card with his gimmick change. Bingo. That is twelve new cards (some updates of old wrestlers, some new wrestlers entirely), with all new art and pretty radically different stats. Just what you're used to seeing now when a new set comes out. In addition to those 12 new cards, there will also be a few "tweaked" wrestlers whose stats are adjusted slightly from the 2120 set. The example that Osk gave was Avarice, whose power improves by one point. So thanks to the all-digital set and the elimination of printing costs, the new aCe set will have well more than 12 new cards in it. Pretty sweet, if you ask this aCe mark. And remember, the "tweaked" cards, just like the old cards, are yours to use as you choose. If you prefer the 2120 Avarice to the tweaked 2120 Avarice, then use that one - the system won't force you to use one over the other.
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Post by gatekeeper on Jan 20, 2007 12:56:11 GMT -5
The only thing I'm not liking so much with the character progression (which is a great concept) is that there will now be different versions of wrestlers for those who do not play online.
I am not going to play mt GWF online unless the cards completely go away (which would totally suck).
So now if Antak DOES get tweaks to his virtual card but not an equivalent SE paper card, you won't get true comparisons between promoters.
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Post by GOODZILLA on Jan 20, 2007 13:04:11 GMT -5
The only thing I'm not liking so much with the character progression (which is a great concept) is that there will now be different versions of wrestlers for those who do not play online. I am not going to play mt GWF online unless the cards completely go away (which would totally suck). So now if Antak DOES get tweaks to his virtual card but not an equivalent SE paper card, you won't get true comparisons between promoters. I LOVE the concept of character progression and think it is going to add a great deal of realism to our fake futuristic wrestling game. ;D I understand what Payback is saying though ..... for those that don't use COTGonline, their rankings could end up being quite a bit different than those who do use the program. At least I think that's the point he's getting at?
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Post by Eliath on Jan 20, 2007 13:13:43 GMT -5
I think the idea of character progression will give you the total picture of a wrestler's career..at some point they will start to go down as that character reaches the end of his/her career. But doing it gradually over time will give you the snapshot of where they are at that moment in the timeline. Some cards that do not get regular updates because they are not in the spotlight that year will now progress like those that are do.
From what I have seen over the last couple months in looking at the cards and reading the storylines is that there are characters that have really not been updated or carried along through their career that I would have loved to seen developed more. Crush emmulating the Gladiators was a great idea imo, I would have loved to see his card mature a bit more over the years just from idolizing the Gladiators...seeking to be more like them...with CotGonline we should see things like that happening for all the characters.
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Post by gatekeeper on Jan 20, 2007 13:16:02 GMT -5
The only thing I'm not liking so much with the character progression (which is a great concept) is that there will now be different versions of wrestlers for those who do not play online. I am not going to play mt GWF online unless the cards completely go away (which would totally suck). So now if Antak DOES get tweaks to his virtual card but not an equivalent SE paper card, you won't get true comparisons between promoters. I LOVE the concept of character progression and think it is going to add a great deal of realism to our fake futuristic wrestling game. ;D I understand what Payback is saying though ..... for those that don't use COTGonline, their rankings could end up being quite a bit different than those who do use the program. At least I think that's the point he's getting at? Yeah that's what I was saying. It's a great concept and I really like it but it will just skew comparisons which is one of the unfortunate drawbacks IMO.
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Post by GOODZILLA on Jan 20, 2007 13:17:05 GMT -5
Also, some characters, most notably the Matador of M83 never received an updated card. Are you telling me that he never, ever improved or changed at all over the course of his career?
Now, with COTGonline, hopefully we will see some kind of subtle changes over time. Nothing huge, since it would contradict Tom's original vision of him, but little changes would be awesome for a character like that.
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Post by BDS on Jan 20, 2007 13:19:25 GMT -5
Hopefully the skewing will be minimal. The changes that I've seen for 2121 are pretty minimal. Avarice's getting one point stronger is pretty indicative of the kind of changes we're talking about. There are also some changes coming that are purely storyline changes and don't affect card stats at all.
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Post by Pride on Jan 20, 2007 19:16:11 GMT -5
hmmmm i see. but will we have to keep buying the changes?if so how much?sorry BDS but it seems it keeps coming down to price and some of us just dont have the ducket$$$ to keep buying cards for every little change.
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Post by krisosk on Jan 20, 2007 20:32:18 GMT -5
hmmmm i see. but will we have to keep buying the changes?if so how much?sorry BDS but it seems it keeps coming down to price and some of us just dont have the ducket$$$ to keep buying cards for every little change. No. You won't have to buy the changes. They would be included in the set that's being purchased with no additional charge. ~ :-Xsk
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Post by Pride on Jan 20, 2007 20:55:49 GMT -5
Thanks Osk!! that makes it that more tasty
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Post by bvander44 on Jan 21, 2007 7:49:28 GMT -5
I have spent a lot of time reading the posts here, and I don't think this question has been directly addressed yet. Is COTGonline going to be a simulator, or an "organizer" to make things more accessible like desktop? What I mean is, when you roll on level 1 offense for wrestler A, and the result is "dropkick-2", will it automatically go to level 2 defense for wrestler B, or do I have to click on it? How about the special matches? Will the program know which chart to roll on, or do I have to click on the chart, and then the wrestlers rating? Thanks in advance for taking time to answer this.
Brian
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