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Post by annyong on Jun 9, 2007 13:16:58 GMT -5
I understand that there are Triple Threat rules included in the Ringside Companion 2112. But until that becomes available again, does anyone have a decent method and/or suggestions of how to run a triple threat match?
thanks in advance!
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Post by swarm on Jun 9, 2007 13:29:41 GMT -5
It's kind of tough without the chart...I know that isn't what you want to hear but it's true.
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Post by annyong on Jun 9, 2007 13:41:23 GMT -5
I imagined it would be tough without the official rules. i've been trying to come up with a way for the past few days, and keep running into all sorts of complications.
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Post by squire on Jun 9, 2007 15:07:23 GMT -5
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Post by daytondave on Jun 9, 2007 19:46:43 GMT -5
I have my own system which I devised. Send me a PM and I will gladly send you a copy.
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Post by dbfnq on Jun 10, 2007 3:29:02 GMT -5
Squire already linked my house rules, but here's a quick way to do multi-man matches:
Start with two wrestlers and fight as normal. Whenever a wrestler rolls (tag) or (lv) on defence, switch that wrestler for one of the others.
The switches don't represent actual tags, it's just that the two currently fighting are the ones the camera is following. The others may be recuperating in the corner or brawling on the outside or whatever. To keep the switches from being too frequent I use a roll; in a triple threat you could say that on a 1-2 the switch happens, and on a 3-6 it doesn't, or whatever. I also roll to see who takes offence after a switch:
1-2: The wrestler who didn't switch rolls on L1 offence. 3: The wrestler who didn't switch rolls on L2 offence. 4-5: The wrestler who did switch rolls on L1 offence. 6: The wrestler who did switch rolls on L2 offence.
You could think about giving each wrestler a pin save as well, because pins often get broken up in this sort of a match.
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Post by Eliath on Jun 11, 2007 17:33:14 GMT -5
What I use is this simple chart:
After each turn (offensive move & defensive result - if there is a reversal, the same turn continues until there is a defensive conclusion) roll one die:
1 - 4 Wrestler currently on offense continues his attack. 5 Third wrestler jumps in & attacks wrestler on defense at current level. 6 Third wrestler jumps in & attacks wrestler on offense Roll one die: 1 - 3 : Level 1 offense 4 - 5 : Level 2 offense 6 : Level 3 offense
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Post by blueraider2 on Jun 11, 2007 17:36:14 GMT -5
i put all three in the ring at the same timei roll the dice three times.two highest go first.then if one gets dazed,hurt or leaves the ring or tossed out then the third guy and the guy who did the above go at it.
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Post by joethereturner on Aug 2, 2007 18:23:15 GMT -5
Any word on when Companion 2112 will be available again? Are the Triple Threat rules in the Legends Companion pretty much the same?
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Post by stephenvegas on Aug 2, 2007 18:29:24 GMT -5
Any word on when Companion 2112 will be available again? Are the Triple Threat rules in the Legends Companion pretty much the same? There aren't any triple threat rules in the Legends Ringside Companion.
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Post by joethereturner on Aug 2, 2007 19:01:33 GMT -5
Oops... Thought I saw it mentioned in the little preview on the online store.
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