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Post by dukedave on Jan 3, 2008 15:47:45 GMT -5
I have to admit I really regret ever showing Havoc how to insert images. That was a big mistake. Tru dat, playa.
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Post by Trent Lawless on Jan 3, 2008 15:48:11 GMT -5
Every single person on these boards, I think it's safe to say, started playing this game with the dice and cards. None of us will ever want to give that up completely.
However, the possibilities that are there to expand the Online product, IMO, are way greater than the card version at this point. You can just do more with a computer and the multimedia possibilities, and even keep the imaginative aspects of it alive that are there with just the dice, cards, and your brain. Maybe it's because I work in a multimedia environment that I can envision lots of places for this to go. And it's those possibilities that I think are going to draw in new fans who just won't want to play a dice game. But with the dice version still being available to those of us that love it, everybody wins.
Heck, just reading this thread has gotten my brain going about Online stuff that could be done. Coming from a non-programmer, though, it might all be wildly beyond our capabilities!
Either way, I'm looking forward to doing both types well into the future.
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Post by krisosk on Jan 3, 2008 15:52:46 GMT -5
Hug it out guys. LOL. Take it easy, Swarm. ALL of these posts have been informative and helpful and it's really owed to the fact that you created this poll. So thank you. I was just trying to poke fun at our current feud (for lack of a better term), and you're unleashing on me. Now, please, back to the discussion at hand. Sorry to everyone for disrupting the flow of the thread, it wasn't my intent. ~ :-Xsk
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Post by Knapik on Jan 3, 2008 15:55:27 GMT -5
I have to admit I really regret ever showing Havoc how to insert images. That was a big mistake. If I have to see that picture of josharpie in a diaper one more time, I think I'm going to hurl.
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Post by Swarm on Jan 3, 2008 15:57:02 GMT -5
I have to admit I really regret ever showing Havoc how to insert images. That was a big mistake. If I have to see that picture of josharpie in a diaper one more time, I think I'm going to hurl. I feel the same way whenever I see Havoc's cluster fuck of a signature. I messed up. I admit it.
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Post by dukedave on Jan 3, 2008 15:57:21 GMT -5
I have to admit I really regret ever showing Havoc how to insert images. That was a big mistake. If I have to see that picture of josharpie in a diaper one more time, I think I'm going to hurl. I could replace the dead horse picture in my sig with that just for you.
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Post by Knapik on Jan 3, 2008 15:58:47 GMT -5
Or just add it on to the end for the most annoying sig ever
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Post by dukedave on Jan 3, 2008 15:59:19 GMT -5
Or just add it on to the end for the most annoying sig ever Sure why not.
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Post by krisosk on Jan 3, 2008 16:00:01 GMT -5
Every single person on these boards, I think it's safe to say, started playing this game with the dice and cards. None of us will ever want to give that up completely. However, the possibilities that are there to expand the Online product, IMO, are way greater than the card version at this point. You can just do more with a computer and the multimedia possibilities, and even keep the imaginative aspects of it alive that are there with just the dice, cards, and your brain. Maybe it's because I work in a multimedia environment that I can envision lots of places for this to go. And it's those possibilities that I think are going to draw in new fans who just won't want to play a dice game. But with the dice version still being available to those of us that love it, everybody wins. Heck, just reading this thread has gotten my brain going about Online stuff that could be done. Coming from a non-programmer, though, it might all be wildly beyond our capabilities! Either way, I'm looking forward to doing both types well into the future. Mark Ashby gets it. Always has. Always will. ~ :-Xsk
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Post by Swarm on Jan 3, 2008 16:08:07 GMT -5
Every single person on these boards, I think it's safe to say, started playing this game with the dice and cards. None of us will ever want to give that up completely. However, the possibilities that are there to expand the Online product, IMO, are way greater than the card version at this point. You can just do more with a computer and the multimedia possibilities, and even keep the imaginative aspects of it alive that are there with just the dice, cards, and your brain. Maybe it's because I work in a multimedia environment that I can envision lots of places for this to go. And it's those possibilities that I think are going to draw in new fans who just won't want to play a dice game. But with the dice version still being available to those of us that love it, everybody wins. Mark Ashby gets it. Always has. Always will. ~ :-Xsk Interesting. Lots of talk of "possibilites" to gain a "new audience" through Online. Obviously Mark gets what Osk gets. Ok, you've got my attention as a buyer. What are these "possibilities"? Please elaborate on these "lots of places for this to go". Seems like as good of a time as ever to start sharing the creators ideas of how "it's those possibilities that (they) think are going to draw in new fans who *just won't want to play a dice game*." I'm open to hearing about some of these places and possibilities that will gain new fans who have never ever heard of COTG. Please explain.
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Post by Swarm on Jan 3, 2008 16:11:12 GMT -5
Or just add it on to the end for the most annoying sig ever Sure why not. Wow. You really did it. Thanks Knapik.
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Post by Knapik on Jan 3, 2008 16:13:39 GMT -5
Wow. You really did it. Thanks Knapik. I'm sorry, but you showed him what was possible!! edit: Can we get that pic banned? haha
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Post by Swarm on Jan 3, 2008 16:14:01 GMT -5
Wow. You really did it. Thanks Knapik. I'm sorry, but you showed him what was possible!! Good point.
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Post by Trent Lawless on Jan 3, 2008 16:19:45 GMT -5
I don't want to say anything about what I'm thinking yet because I don't even know if it's possible from a programming standpoint, and I don't want to box Larry in by thinking he has to try to come up with a way to do it when it might not be doable with our bandwidth or whatever the bits and bytes wind up doing. I'm just thinking about multimedia ideas, suffice it to say. If and when they seem plausible to implement, I'm sure everyone will hear about them. But I'm the sound guy. Maybe that'll give folks a clue. As far as getting new buyers involved: POW/MMA on the game table. I don't think I need to say more than that. [Edit: But I guess I will!] That was a prime motive of mine in pitching the MMA idea to Tom and Kris. We can attract an audience that might not be the traditional pro wrestling fan but is into the UFC. I'm just glad Turkish and I got the chance to start it up. Hopefully it can go further in the near future.
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Post by Aquinas on Jan 3, 2008 16:23:03 GMT -5
Simply put, it's in Filsinger Games best interest to have a successful paper and dice product AND a successful online experience. Those of us old-timers will always -prefer- rolling the dice....and sure, I imagine there are plenty of people who come on board NOW who dig that too....but having the online option opens up much more windows.
The stat-tracking, the title history stuff -- having it all so organized and automatic online is wonderful. My personal regret is that I wish I could magically enter all my stuff into the online system from notebook format (maybe I need to hire someone for that data entry)
In any case, it may not be apples and oranges, but it's at least oranges and tangerines. There are people like myself who find online AND dice-rolling both rewarding and well worth the investment.....but there are going to be people who dig one way, and people who dig the other. It's maximizing your options.
Like I said, there are times I blow an hour just combing through the card art, re-reading the GWF Files stuff.....I've yet to do extensive simulator or online rolling, and I STILL love COTG Online big-time.
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Post by Aquinas on Jan 3, 2008 16:26:08 GMT -5
That was a prime motive of mine in pitching the MMA idea to Tom and Kris. We can attract an audience that might not be the traditional pro wrestling fan but is into the UFC. I'm just glad Turkish and I got the chance to start it up. Hopefully it can go further in the near future. MMA seems to be getting bigger and bigger. It's a tremendously promising market to tap into. A good friend of mine was just telling me that a buddy of his was trying to come up with his own MMA game because there was nothing out there....I of course plugged POW
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Post by Swarm on Jan 3, 2008 16:27:56 GMT -5
I don't want to say anything about what I'm thinking yet because I don't even know if it's possible from a programming standpoint, and I don't want to box Larry in by thinking he has to try to come up with a way to do it when it might not be doable with our bandwidth or whatever the bits and bytes wind up doing. I'm just thinking about multimedia ideas, suffice it to say. If and when they seem plausible to implement, I'm sure everyone will hear about them. But I'm the sound guy. Maybe that'll give folks a clue. As far as getting new buyers involved: POW/MMA on the game table. I don't think I need to say more than that. [Edit: But I guess I will!] That was a prime motive of mine in pitching the MMA idea to Tom and Kris. We can attract an audience that might not be the traditional pro wrestling fan but is into the UFC. I'm just glad Turkish and I got the chance to start it up. Hopefully it can go further in the near future. Sweet. And fair enough. That does make sense. If someone wanted to play the MMA fed bad enough they would have to buy Online. I know I'm tempted so that obviously is a good point. If it was in card form though I'd already have it. But that is a good point.
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Post by Joe on Jan 3, 2008 16:34:36 GMT -5
COTGonline does possess a lot of potential, especially from the creative side of things, as has been shown by the sets ACE and POW sets that have been released. However, the idea that Online is a huge marketing tool just because it's online and can be a time-saver is probably a bit shortsighted.
If I'm mistaken I apologize, but the only way to find out about COTGonline is to do a COTG search. If you are doing that, you are already familiar with the game and have probably played it at some point.
In reality, what I am almost gained the most buyers was advertising through Pro Wrestling Illustrated. PWI may not be the medium it once was, but many of its one-time readers are still wrestling fans.
Since the majority of people who read PWI growing up have moved on to getting a lot of information off websites, it would make sense to advertise on sites like wrestlecrap or the Observer.
People would recognize the name from PWI, and perhaps be drawn in to giving it a shot (online or dice version) or seeing the new online version and getting back in if they used to play.
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Post by Trent Lawless on Jan 3, 2008 16:37:03 GMT -5
Thanks for the plug, Aquinas. I'm not sure if the rulebook is ready just yet for someone who isn't familiar with the COTG system, but I'd be happy to explain for him!
There's one idea I have that I think is probably easy. There's another that's probably quite a bit harder, but more on what I'd be doing than Larry would do. And then there's one that I have no freaking idea how to do just yet. But I'll try!
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Post by Aquinas on Jan 3, 2008 16:42:32 GMT -5
Thanks for the plug, Aquinas. I'm not sure if the rulebook is ready just yet for someone who isn't familiar with the COTG system, but I'd be happy to explain for him! There's one idea I have that I think is probably easy. There's another that's probably quite a bit harder, but more on what I'd be doing than Larry would do. And then there's one that I have no freaking idea how to do just yet. But I'll try! I did of course put in the disclaimer that this is MMA 100 years in the future and including aliens. It's quite unique in that regard. But I figured that if the dude was to the point where he's going to invent his own game -- maybe 'bootlegs' with your system may be a lot less of a hassle.
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