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Post by canadianpittbull on Dec 2, 2005 1:13:35 GMT -5
Here is a question to all and would love to hear Tom's official explanation or how he runs a match like this. It states in the Last Man Standing match that the match is over when 10 tokens have been accumulated. Now here is where a bit of a debate happened and I am not sure on the ruling.
I took it for how it is written and played it out that the first to have 10 actual tokens was knocked out or unable to continue. While the other debate was this was added to the wrestlers initial fatigue rating to a total of 10.
I was thinking that to play the latter ruling would show the difference in toughness of the individual wrestlers that someone like Mil Mascaras could take more of a beating than say SD Jones? ( just picking random names here) This would make sense? Is there an official ruling on this?
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Post by Big Bri on Dec 2, 2005 12:12:02 GMT -5
I can't officially answer that for you CPB, but I do have a homemade Last Man Standing Match that I really enjoy. I have purchased the LOW Companion and think a lot of the matches are cool, but I prefer the bootleg version of the LMS match over the "official" one. I'd be more than happy to send the match your way if you'd like.
Now when i think about it though, I would start the match with the wrestlers' PIN/Cage ratings, then add 10 from that point on. That way, the "better" wrestler will still have an advantage in the bout.
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Post by Tournament Master on Dec 2, 2005 16:34:28 GMT -5
I'm waiting to get the Legends Ringside Companion when LOW5 and aCe are released, so I'm not sure what the official ruling is. However, in the CPC I had the same issue with the OFC match and decided to just make it when the wrestler's pin rating reaches 10 (or cage rating might be better for Last Man Standing).
Also for the OFC match I changed the finisher rule to be like Mandrill's King of the Ring match, where when a finisher is hit you add the number of tokens of the finisher (minimum 1)...that way Pendekar isn't winning every friggin OFC match.
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Post by canadianpittbull on Dec 3, 2005 0:38:13 GMT -5
Well I think I am going to go with the adding to the current Pin/Fatigue rating since it seems the most logical and may be the way it was suppose to be read. Or until I get an official ruling.
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Post by Big Bri on Dec 4, 2005 2:23:40 GMT -5
I've had a couple people ask me for the homemade version, so I'm going to post it in the House Rules section.
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Post by pikemojo on Dec 5, 2005 3:23:21 GMT -5
I add to the pin rating. It seems to make the most sense but does make the matches a bit faster.
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Post by canadianpittbull on Dec 5, 2005 11:34:12 GMT -5
Yeah this is true and it also adds more realism to the bout. I wasn't sure on this just from the wording but at least it is clarified enough so if anyone else has some thoughts about it we now have a thread about it.
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Post by Tom on Dec 6, 2005 12:31:20 GMT -5
The ruling is intended to be (as it in fact says) ten fatigue tokens. I can see playing it either way though. A better wrestler is going to have an advantage either way because he will be more likely to cause his opponent to accumulate fatigue tokens. That's the way I'd play it.
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